Defy
Card spotlight · Spell

Defy

Calm
Card text[Reaction] (Play any time, even before spells and abilities resolve.) / Counter a spell that costs no more than 4 Energy and no more than [C].

Two runes to say no to their trick. It only stops spells costing 4 Energy or less and one Power or less — read their cost first. And it's a [Reaction]: wait for the spell that actually matters, not the first one they cast.

Intermediate ◆

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Advanced ◆

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Expert ◆

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Legends that can run it ◆