Holding Ground
Units stay where they are between turns. A unit at a battlefield stays there until it moves (or is beaten in a fight, Chapter 4).
- You control a battlefield as long as you have units there (and nobody has beaten them in a fight). Exhausted units count: being there is enough.
- If your last unit there leaves, you lose control of it right away, and it belongs to nobody.
- A battlefield you control lets you play units straight onto it, not just to your base.
- Controlling it at the start of your turn scores it for you: that's a Hold.
So before your last unit marches off somewhere, ask what keeps the battlefield it's leaving.
You control Battlefield B with one unit. You move that unit to A. The opponent has no units at B. What happens to B?
Words from this lesson
- Control
- A battlefield is yours as long as you have units there. You lose it when your last unit there leaves.
From the Core Rules (2026-10-09): 188 — Control · 349 — Playing Cards · 318 — Cleanups (losing Control)