Chapter 5 · Lesson 3 of 5

The Final Point

The Victory Score is the number of points you need to win: 8 in a duel.

The last point has a catch. When you're one point from winning, a Conquer gives you that point only if you've scored every battlefield this turn. If you haven't, you draw a card instead (the top card of your Main Deck goes to your hand) and gain no point. The battlefield still counts as scored this turn, for the next Conquer's check. Only this turn counts: what you scored last turn doesn't.

So at 7, count the battlefields: score them all this turn, or take one and keep it until your next turn starts.

Quick check

You're on 7 points. You haven't scored Battlefield B this turn. You conquer A. What happens?

Predict

You're on 7 and so is Garen. Your Monk (4) can beat his Bladekeeper (3) at B; your Student (2) can't. A is empty. Where should the Monk go?

Make your guess, then play the drill to find out.

Words from this lesson

Victory Score
The points you need to win, with more than your opponent. In a duel it's 8.
The Final Point
One point from winning, a Conquer gives the last point only if you've scored every battlefield this turn; otherwise you draw a card instead. A Hold has no such catch.

From the Core Rules (2026-10-09): 473 — the Final Point · 471 — Hold · 323.1 — Winning

Try it on the table

3 drills

  1. 1Two Flags

    You're on 6. Both battlefields are empty and nobody controls them. Each one can score you a point once this turn, and the 8th point only counts if you've scored every battlefield this turn. Send one unit to A and the other to B, one move at a time.

    Need a hint?

    Drag one unit to A and Confirm (pass in the Showdown). Then drag the other to B and Confirm.

    Start drill 1
  2. 2Take It, Keep It

    You're on 7, Garen is on 6. His Mountain Drake (10) holds B, so you can't score B this turn, and at 7 a Conquer of A alone draws you a card instead of the 8th point. On his turn he Holds B (7), and his Kinkou Monk (4) will attack A. A Hold has no such catch: take A with both units, end your turn, keep A through his turn, and your Hold wins.

    Need a hint?

    Drag both units to A and Confirm, then End Turn and press Next through Garen's turn.

    Start drill 2
  3. 3The Empty One Isn't the Point

    You're on 7 and so is Garen: if you don't win this turn, he wins on his. A is empty and his Laurent Bladekeeper (3) holds B, so you need both battlefields scored this turn. Your Kinkou Monk is 4, your Ravenbloom Student is 2: only one of them can beat the Bladekeeper. Put each one where it can win.

    Need a hint?

    Drag Kinkou Monk to B and Confirm (pass in the Showdown), then drag Ravenbloom Student to A.

    Start drill 3