Chapter 9 · Lesson 3 of 5

Your first turns

Your first turns are about using every rune. A rune you don't spend this turn is wasted: it readies again next turn either way.

That's playing on curve: every turn, spend all your runes on cards that cost about what you have.

Quick check

You go first: turn 1, 2 runes. Your hand has a 2-cost unit and a 5-cost unit. What do you do?

Try it

What do you play?

Real early turns with the starter decks. Choose the cards you'd play this turn, then Check.

0 of 4 answered.

Words from this lesson

On curve
Spending all your runes on cards every turn: a 2-cost with 2 runes, a 4-cost with 4.

From the Core Rules (2026-10-09): ~315 — the Channel Phase: 2 runes each turn · 487.4 — the second player's extra rune · 469–474 — Scoring: Conquer and Hold