Chapter 4 · Lesson 4 of 5

Ties, Wipes and Leftovers

After the damage, dead units go to the trash and the rest heal. Then look at who is left at the battlefield:

So a tie, like 3 against 3, kills both units and leaves the battlefield empty. You don't score, but they've lost it, and an empty battlefield is easy to walk into.

Predict

Cemetery Attendant (3) attacks Flame Chompers (3) alone. What's left at A?

Make your guess, then play the drill to find out.

Predict

Peak Guardian (5) attacks Starhound (6) alone. Who controls A after?

Make your guess, then play the drill to find out.

Words from this lesson

Uncontrolled
A battlefield nobody controls, like one where both sides were wiped out.

From the Core Rules (2026-10-09): 468 — The Resolution Step · 188 — Control · 469 — Scoring

Try it on the table

2 drills

  1. 1Clear the Way

    You're on 7 and B is already scored. Flame Chompers (3) holds A. Your Clockwork Keeper (2) is exhausted and would lose to it anyway. Cemetery Attendant (3) can tie with the Chompers (both die); then your Legend, Unforgiven (pay 2 Energy and exhaust it: move a friendly unit to or from your base, even an exhausted one), can move the Keeper into an empty A.

    Need a hint?

    Attack A with Cemetery Attendant. Then use Unforgiven to move Clockwork Keeper to A.

    Start drill 1
  2. 2Still Standing

    You're on 7 and B is already scored. Starhound (6) holds A. Peak Guardian (5) hits hard, but if anything of Darius's is still standing after the fight, he keeps A. Win the fight and keep one of yours standing.

    Need a hint?

    Send Peak Guardian and Demacian Diplomat to A together.

    Start drill 2