1. Chapter 2

    Runes and Paying for Cards

    Channel runes, tap them for Energy, recycle them for Power.

    1. 1RunesChannel runes each turn. Tap them for Energy, recycle them for Power, and pay for your cards.Start
    2. 2Power and DomainsPower has a colour. Match the Domain, and learn what the rainbow symbol pays.Start
    3. 3The Pool EmptiesUnspent Energy and Power are lost. Spend your runes each turn.Start
    4. 4Spending a Whole TurnCount your runes against your cards, then play the order that wins.Start
    5. 5Extra ResourcesCards that add Energy or Power, cards that cost less, and costs on top of the cost.Start
    6. CheckpointDig In at BEverything in this chapter, on one board.Play